




This was one of our fist 3D models I made at university. The goal was to model and texture any object we own. As I was a Guitar Hero player at that time I decided to model the guitar and texture it as I painted my own. The guitar basically works as a game controller and can be plugged in the computer with an USB cable to play games with.
As texturing I used the Adobe Creative Cloud and distorted the photo of the original to fit on the UV map. In the following documents you can see the workflow and the concept.
